Thorgarth wrote:Hope this parameters are relevant, significant and well balanced so as to avoid having weapons that, by no logical reason at all, don´t make sense from a mechanical point of view, and thus would hardly even be chosen... Are the max. number of times they can be used to attack per round also the same or they differentiate also by that factor?
Also, a question that I think was raised but not answered, this # number of attacks limit apply just to attacks or attacks and parries, meaning that a weapon with max. # 2 can attack 2 and parry another 2 or 2 is the max combination of such actions (e.g. 1 attack and 1 parry, or 2 attacks or 2 parries)?
Mostly, at least in the current system the difference is between the Size of the weapon and not within the category. It's mostly a point of what looks cool on my character and what feels right, it's mostly aesthetics.
Weapon Actions define how many times you can use the weapon each round, either for attacks or parries. So with WP of 2 you could have: 2 attacks, 2 parries or 1 attack & 1 parry.