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Tools

Rules forum for TC. All discussions regarding rules and questions should be asked here.

by RuneRat » 22 Jan 2018, 09:24

Perhaps we can assemble a list of useful tools for the game. I will start with something I wrote to help with character creation. It is very much a work in progress.
http://trudvang.jstals.com:9090
RuneRat
 
Posts: 3
Joined: 02 Jan 2018, 14:20

by russec » 24 Jan 2018, 05:23

Hey RuneRat, nice work so far. I made a fairly robust Character Creation Point Calculator in Google spreadsheets. Anyone is welcome to view it and make a copy to their own drive. You must make a copy for all the dropdown menu's and validation to work. Any field in green is a field to edit. It will verify the proper SV points for a skill and discipline before highlighting the proper discipline and specialties green for editing. Anyone interested may copy it off from here:

https://docs.google.com/spreadsheets/d/ ... sp=sharing

I found this worksheet reduces my character creation times to about a third.

Enjoy,

Russ
russec
 
Posts: 4
Joined: 13 Jan 2018, 00:39

by Garra » 01 Mar 2018, 01:07

RuneRat wrote:Perhaps we can assemble a list of useful tools for the game. I will start with something I wrote to help with character creation. It is very much a work in progress.
http://trudvang.jstals.com:9090


I can't tell you how much this has helped me create characters, thank you so much for making it! Are you still working on it?
Garra
 
Posts: 16
Joined: 24 Feb 2018, 14:38

by RuneRat » 03 Mar 2018, 15:36

Garra wrote:
RuneRat wrote:Perhaps we can assemble a list of useful tools for the game. I will start with something I wrote to help with character creation. It is very much a work in progress.
http://trudvang.jstals.com:9090


I can't tell you how much this has helped me create characters, thank you so much for making it! Are you still working on it?


I have not worked on it in a while, my real work has some serious deadlines approaching. But if there is anything specific you would like to see, I can see what I can do about it.
RuneRat
 
Posts: 3
Joined: 02 Jan 2018, 14:20

by Garra » 05 Mar 2018, 12:46

Great! Well, adding all the weapons would of course be heplful. And a new feature could be to add templates, for example the ones in the Game master's guide? I would also prefer the injury levels to be written out instead of shown as dots. A quick bug report too, I think the Locks & Traps speicality should be in the Shadow arts skill tree, not the Agility one. Anyway, great thanks for making this tool!
Garra
 
Posts: 16
Joined: 24 Feb 2018, 14:38


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